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Yeah, since Macs will attempt to use the lesser graphics capability - it uses less power - that could be a solution. Doesn't solve the eating-all-system-memory bug, though it might narrow it down.
Might mean I'll have to drop out, since I don't get to use the big PC all that much. It's not as portable ^-^
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Citan spent most of last night working on the Mac problem, alongside memory usage in general. (Builds take a while, so he multi-tasks when he can.) I apologize - I haven't updated everyone as often as I should! But we are still working hard to get everyone who is affected back into a playable state.
(You folks have been so patient and so helpful ... you're amazing.)
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I think most of us on Mac's have found enough fixes to make the game ugly as sin but playable :) ... Everyone understands that improvements create issues and we all feel heard. Patience is a side effect of communication, thank you.
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We've expecting to put out an update tonight around midnight (Eastern US) with a variety of bug fixes and stability improvements. We'll get you the patch notes - and an updated discussion thread - as soon as they're ready.
Edit: Well, maybe a bit later than midnight. But it's coming! (Check the launcher text for up-to-date details.)