Since the vast majority of users come in while others are already ahead...
The whole idea of a wipe aside from technical issues is silly. It only rewards a tiny, tiny subset of experiences: Those who are there to show up when the gate opens.
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Since the vast majority of users come in while others are already ahead...
The whole idea of a wipe aside from technical issues is silly. It only rewards a tiny, tiny subset of experiences: Those who are there to show up when the gate opens.
Just saying, if there was a complete wipe at the end of alpha/beta I'd probably just wait till release to start playing, heck if i wanted to know whats new in game I'd just launch the launcher, have a read through the patch notes, then close it and not touch it for another few months.
The prestige idea is an interesting one but you can't compare a popular cross platform FPS to PG.
Doing prestige got you an icon that let other players know that you had played til cap level and reset, because you're just that badass. However, prestige lost a lot of value seeing as a substantial number started hacking the prestige icons - made the whole thing about challenging yourself as opposed to bragging rights. I don't think this could really be applied to PG because if every alpha player got the same title it'd just be... Not really worth it. If, hypothetically, lv 70 is as high as levels will go for now, then I think a badge/title should be given for every skill players got to 50, but colour coded maybe. (Bronze, silver, gold badges for said skills ranging from lv 50, 60, 70 respectively.)
If PG was going to have some form of 'prestige' and there'd be benefits for resetting I think there should be more incentive to participate than just a title or icon on the line. This whole scenario is humouring [MENTION=286]chill[/MENTION]'s idea of the "timed temp. reset" whereby a wipe would happen and alpha players might have the opportunity of climbing back to where they were. I find this very interesting as its sort of the fourth pitch so far, (1 - Wipe | 2 - Partial/No Wipe | 3 - Whichever), a wipe but with a chance to claim back some or all of the levels. I honestly have no idea if I'm for or against this as I do not know what I would do. If a wipe happened I'd just start over but if it didn't or was partial I'd probably just use my main to fund a fae alt. (Assuming there'll be no race change opportunities..)
So.. In summary:
- I think Easy's CoD Prestige idea is good if it's fleshed out for PG
- I also think Chill's idea has merit as if a wipe is going happen, and badges would be given which were determined by skill levels, this would encourage more people to focus on those.
Here's the way I see all this nonsense...
If you were to join a game 6 months after it launched and complain that the playing field wasn't level, the typical response would be "You should have been here at launch then". The same concept applies to this situation just different words. You say "Well the alpha/beta testers have an unfair advantage". The typical response to that would be "You should have been here for the Alpha and Beta tests then".
For most practical purposes, the standard protocol for MOST (not all) games is to full wipe at the end of Alpha, and to fully retain or partially retain character data from the Beta going into launch.
For those of us that are here now and have put work into our toons whether it be one month or 5 years.....please never forget....Citan allowing us to keep even some of our character data from this Alpha is a MASSIVELY huge gift. Always cherish and respect that.
For those of you threatening to "take your ball and go home" if your demands are not met....always make damn sure you are 200% prepared to backup that threat. I know a lot of people like to use that to try and force sway, but 99% of the time it doesn't work and you will most likely find yourself in a "put up or shut up" situation and on top of that force a developer to go even further in the opposite direction. I have witnessed that happen in a couple other games.
Ultimately, I don't care which way it goes. This is Citan's game...his decision is final and I will respect whatever he ultimately decides.
I completely agree and i yust cant understand how can those who are asking for full wipe are normal ppl with eny sanes in them,
cas if after 4-5 months of game after launch 100 new ppl come into game and say those who played before them are to op and they wona wipe that should be a valid reason for a wipe?
How can this even be argued with blows my mind.
ps my grammar is bad ik.
So when the game releases, would we lose our characters and such or are we going to be able to keep them? Because I don't think I can go through all of that again as successfully as I did... lol
You can find a response in the FAQ here: https://forum.projectgorgon.com/faq...._characterwipe
Everything is subject to change but the most likely scenario is:
* money and items will be wiped
* skills and abilities will not
* favor, everything else unknown (afaik)
Is just the obvious choice, if you don't do it, may aswell just tell new players that there will be a few people that will control the economy from the start, the game is in Alpha and everything you do and how you do it will change in the future, people right now could be and im pretty sure ARE doing stuff that is making them profit and in the future that will be unavailable because of updates or other reasons, the point is that the game will be much different from what it is right now to what is going to be when you finally release it and it is really unfair to launch a game where a few people already dominate the economy of your game and they achieved that by doing stuff that can't be done in the game anymore.
Like i said in my Major feedback thread, the game is really imbalanced in terms of how to make money, right now crafting is completely OP in this sense and this people will have all their crafting skills maxed out from the start, that can't be allowed to happen if you want your game to survive and like is aid in my other thread, crafting needs to be nerfed and there needs to be somehting reliable for people that don't want to craft, after all this is a sandbox and right now there is not much option for people that don't like crafting, while crafters have everything, access to all content with no problems and excelent ways to make money.
Either the game needs a character WIPE or the option to start in a fresh new server, i have been playing and have invested time in a character and i don't mind a WIPE in fact i really want that because i think is the most fair and healthy thing that should happen on launch.
Yeah, no one has really described how someone else having abilities or some gear really reduces enjoyment or exploration for themself.
Must everything be a race?
[MENTION=843]Zherot[/MENTION] I normally don't tldr but some punctuation would help. If I understood right people who level crafts should not make money out of their crafts because it's unfair. You do realize crafts will exist after launch, right? I admit some players who are pro-wipe have some good points but this is not one of them.
Again if I understood correctly you don't wish to level crafts. I'm sorry to say but you will have to if you intend to play and that will not change with or without a wipe.
i approve of this reply
Hm, I'd hope that leveling crafts is not required in order to play the game ( and I'm saying that as somebody who enjoys crafting). It certainly makes the game much easier, but if you wanted to focus on combat and buy craftable items from other players, why not? I think the main stumbling block right now is transmutation, which to me isn't really a crafting skill as such...
Anyway, what I think Zeroth was getting at was that wiping gold without wiping crafting skills would mean that players with maxed crafting skills could turn in a few work orders and make money back quickly that way. I'm not convinced that's necessarily the case because of the work order cooldown. It's going to take quite a while to get filthy rich doing work orders alone.
From my experience a minimum of crafting skills is required, at least foraging, some gardening and cooking. From what I remember, the work orders were introduced to help us level crafting skills (like leatherworking or tailoring which were an excessive cash sink) and I am not convinced they are a permanent game feature. My honest opinion is that we all will have to start from scratch gathering mats, crafting new gear etc.
Either way, I highly doubt anyone can play this game without a minimum of non-combat skills, if anyone accomplished to reach the current end game w/o ANY craft-type skills and they are satisfied with their char I would be very interested and curious to know how they did it.
I gotta say, none of my crafting skills are anywhere near my combat ones 'cept Transmutation. Crafting helps, but it's not really required. Especially since the player-shops went in, I have had so many things to eat! I hardly eat my own food anymore.
I don't see a negative in having an established Community in game. Not the type of game Headstart will give any leg up on a new player.
The biggest thing to consider is that the PG community is so great because we are a community of people helping each other. There is no reason that one person having millions of councils would hurt the player with a few thousand. In fact the one with all the money from my experience is the one that helps the new one get armor and other items needed (in most cases completely free).
When someone is asked for help beating a boss there are several always willing to show up and help. When someone is out of food in the middle of a dungeon someone always hands some over. Its a fun collaboration, not a tedious competition.
EDIT: This is very different from my actual RL political views but seems to hold very true in PG :)
I have mixed feelings on this topic. I am vested with my Avatar. Mid 60's in Sword & Shield, working other skills into low 50's.
1. To lose this toon when game is released as final retail product and not major or significant changes would be a shame.
2. This is just a game. Why people feel to need to compete or compare their progress verse someone else seems unproductive to me.
I have no interest playing with people who feel the need to boast, brag or belittle others to fulfill some ego driven internal need for feeling accomplished. I for one spend to much time in cyber space. I would love to fish, hunt, boat more...but I have to admit this is cheap entertainment and is addictive. So when I ask for help, please remember your condescending attitude is still your ego getting in the way of a friendship. Just my two councils!