The events either feel like you should be able to solo the mobs or not bother to participate.
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The events either feel like you should be able to solo the mobs or not bother to participate.
I make a horrible druid and in all honesty I only pursued this skill so that I could learn to fly...
One way to make druid less likely to be misused would be to make a points system available. For Example a Druid who has newly accepted the druid life style might have a base score of 100. If the druid is online while there is an event and participates they should gain druid points allowing them to use their abilities and perhaps obtain new ones (similar to what is in game now), however a druid who is a failure to the oath would lose points... as the point started to get lower and lower there powers might go funky. An example might be instead of being able to turn into a bird or deer at will a druid who has lost some points might accidentally turn into a mouse for a random period of time, or maybe even explode or something. Furthermore since druidism is a forever kind of skill maybe the player would become weaker overall as they continuously failed to answer to druid call.
Currently there is no draw back to ignoring the druid call and so (as a failing druid) I have no reason to drop what I am doing to actually go to this event. Good druids should be blessed, while bad ones should be cursed.
Thanks,
-LaRaj