Originally Posted by
Tasolth
As a note of what should be obvious, Project Gorgon does not exist in a vacuum. The game MUST find a careful balance between the two systems, or a player may determine that the game does not value their time. Once the wonder of the initial game wears off and they try to settle in, if the player is still on the fence, it may be enough to turn them away.
Right now I avoid Serbule market as much as I can unless I really need something. That place is a lag fest in the best of times. Frame skip can dramatically sour the already grating experience. Has anyone ever mentioned that the shop golem is a PITA. It has been a few months since I last logged in, but I've not seen any notes on a revisit of the shop golem interface.
This is my personal opinion. Take it as you will. I don't play these games as a market simulator. There are a million things all trying to get my attention and a piece of my time. If the game is fun, that's enough for a while, but everything runs thin eventually. If i leave because I felt annoyed greatly by some system then that is what I'm going to remember the next time I consider the game. Those other million things haven't decreased either, so I'll pass on returning or suggesting to friends to get the game.
Just Saying.