Originally Posted by
Silvonis
I'm in agreement with Citan. Dungeons should have lower party sizes. These are dungeons, not raids. You're approaching 'raid' sized groups with an increase.
Dungeons are intended to be difficult and there is a certain progression to them. You might have to work to better your self before going from one dungeon to the next. Simply looking at it from a skill level is not adequate when determing a characters ability. There's that of course but also player skill, gear, food, and other enhancements come into play.
It's pretty common to see dungeon groups limited to 4 or 5 people, which I think is the 'sweet spot'.