Feedback on bodyheat and hypothermia
When the update came out that brought body heat and fire crafting into PG, I knew my initial impression would be dislike, because the old DOT system was so easy to ignore. Now, there would be environmental consequences that would affect everyone, but be very impactful to ol Monger and his chosen play style.
Much like a cat whose litter box has been moved, my first urge was to "poop on the floor" (aka; forum post with dislike). It was so much harder to harvest wood in Kur, and just running across the tundra I'd have hypothermia before being halfway to the tower zone entrance from the Elt portal.
Then things began to change; I learned how to make an emergency fire, then a camp fire, so I made a few, went back to Kur. Ran out halfway through my march to the Kur town (because I only made one of each). So I got angry, and after a brief spider-genocide jaunt through the crypts, made 50 of each. After that Kur wasn't so bad, but I still wasn't sold on the whole body heat idea.
Bring in the Gazluk update.
Suddenly it's a new zone, colder, harsher, full of challenging monsters! The first time I zoned in, I was already at 0 body heat and losing health before the screen even loaded, then before my first step I was attacked by a skeletal mage. Quickly I healed, dropped a fire, and dispatched the mage with Muntok fierceness!
As i stood over my fallen foe, surveying the scenery and trying to bring back some body heat (the sweat I worked up already starting to freeze to my bare chest, giving it a nice sheen), the squeal of a pig announced the arrival of Pilot! We chatted for a moment, then moved out, both exploring in roughly the same direction.
At points, we would travel to the other, standing in the warm of the placed camp fire and exchange a few words, then off we'd go our separate ways, only to reconnect minutes later to continue our conversation, when body heat once more dropped to 0 and hypothermia set in.
I moved further into the zone, Pilot far behind, stopping in nooks to setup a fire to warm myself. I felt like a pro when I'd drop that fire as a bear was charging me; our clash bathed in light and heat. During one stop a druid-bird dropped in to chat and warm their feathers. It was then that I realized that this was a lot of fun and the mechanic strongly encourages encounters like these.
TL;DR
I like it, it's a good (if sometimes annoying) way that brings players together and creates a challenging play environment.
That being said, it'd be nice if it took a bit longer for hypothermia to set in.
Also, I would like to suggest that ice slicks should take a DOT when within a circle of warmth from a camp fire.