Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Players should have the ability to role-play the archetype of their choosing. Players should not be restricted from using a certain enhancement style...
Pretty complex when put into practice. Part of looting is making choices: skinning vs butchering, extracting a skill, doing an autopsy, bury or eat?...
I've played Spirit Fox for many months now and really love the skill. Also watched other players who stayed with it do very well with certain combos....