Murk
07-21-2017, 02:41 PM
Hello Folks,
I wanted to ask if anyone else finds the keyboard combat keys a little hard on the fingers. By that I mean the "corded" input where you hold down two keys, that is by default:
Bar 1: 1, 2, 3, 4, 5, 6
CTRL +
Bar 2 : 1, 2, 3, 4, 5, 6
SHIFT +
Side Bar 1: 1, 2, 3, 4, 5, 6
I realize these can be remapped, and in fact you can make use of numbers past 6, but I find that approach difficult, becasue the row is quite long at 12 keys across; and so it becomes a two handed job, assuming you can take your hand off the mouse and put it in the right place to start the action.
MMO geared mice are also a "thing", I don't currently have such a thing though.
A suggestion of non corded input could work something like this:
Some key binding X, Y and Z select Bar1, 2, 3 respectively, and this becomes the current selection (so this might need something in the UI that shows you what bar is the selected one.) You then press 1 - 6 based on what skill you want to use from the selected bar. Thus, you don't have to hold down two keys in combat if you don't want to, and you can carry on using any skill from the selected bar until you need to choose another one. All that said. I don't use the side bar so much either, it's the combat ones that are the hot ones.
There must be a bunch of other people who've seen other systems so please tell if you think there could be a better way, or if there is a key mapping that works well...
I wanted to ask if anyone else finds the keyboard combat keys a little hard on the fingers. By that I mean the "corded" input where you hold down two keys, that is by default:
Bar 1: 1, 2, 3, 4, 5, 6
CTRL +
Bar 2 : 1, 2, 3, 4, 5, 6
SHIFT +
Side Bar 1: 1, 2, 3, 4, 5, 6
I realize these can be remapped, and in fact you can make use of numbers past 6, but I find that approach difficult, becasue the row is quite long at 12 keys across; and so it becomes a two handed job, assuming you can take your hand off the mouse and put it in the right place to start the action.
MMO geared mice are also a "thing", I don't currently have such a thing though.
A suggestion of non corded input could work something like this:
Some key binding X, Y and Z select Bar1, 2, 3 respectively, and this becomes the current selection (so this might need something in the UI that shows you what bar is the selected one.) You then press 1 - 6 based on what skill you want to use from the selected bar. Thus, you don't have to hold down two keys in combat if you don't want to, and you can carry on using any skill from the selected bar until you need to choose another one. All that said. I don't use the side bar so much either, it's the combat ones that are the hot ones.
There must be a bunch of other people who've seen other systems so please tell if you think there could be a better way, or if there is a key mapping that works well...