PDA

View Full Version : Item Search feature



Worm
05-06-2017, 10:46 AM
I understand the need of limited storage from a gameplay perspective but my time in FF14 where it is a constant hassle has really soured me on it. So I'm not even going to get into that, but one thing Final Fantasy 14 did do was a command called /isearch which would just search all your various retainers, armory tabs, and armoire all at once telling you where something was.

Since this game seems like it's going to have a lot of disconnected storage chests I think this would be a nice QoL addition and it really made FF14's storage issues less miserable. I'm just assuming this is feasible since FF14 seems to quote technical limitations for almost every problem yet managed to implement this. Though the underlying guts of how each games inventory is designed may be different.

Citan
05-07-2017, 11:45 AM
Yep, a feature like this will be in the final game, but I'm not sure what form it will take yet. (For instance, it might be implemented as a recipe or as an NPC.) There are some internal restructuring changes necessary before we can do it, but it's technically feasible.

I should mention again that we're also planning some bigger storage-management features as well. The biggest feature is that all the storage boxes in a particular land area (e.g. Serbule) will be accessible from a tabbed GUI interface, letting you quickly manage all of them without having to run from building to building. It will be a while before that feature's ready, but we're slowly evolving things in the back end to make that possible.

Dragone
05-07-2017, 01:06 PM
That's awesome to hear Citan, game is already wonderful and knowing it's bound to get better it's a delight!

cratoh
05-07-2017, 03:23 PM
Yep, a feature like this will be in the final game, but I'm not sure what form it will take yet. (For instance, it might be implemented as a recipe or as an NPC.) There are some internal restructuring changes necessary before we can do it, but it's technically feasible.

I should mention again that we're also planning some bigger storage-management features as well. The biggest feature is that all the storage boxes in a particular land area (e.g. Serbule) will be accessible from a tabbed GUI interface, letting you quickly manage all of them without having to run from building to building. It will be a while before that feature's ready, but we're slowly evolving things in the back end to make that possible.

this will make the game so much more fun, can't wait.

Worm
05-07-2017, 07:58 PM
Yep, a feature like this will be in the final game, but I'm not sure what form it will take yet. (For instance, it might be implemented as a recipe or as an NPC.) There are some internal restructuring changes necessary before we can do it, but it's technically feasible.

Yeah the isearch command is very gamey. My brother actually made a good point of saying it could be some kind of ledger item that just lets you look at each towns vault but only access it when you're in the town.