Sims
10-19-2022, 07:08 PM
Welcome to the yearly Zhia Lian event - aka Halloween! You'll receive two quests from Zhia Lian when you log in after the update. Completing these quests will unlock more and more -- there's about a hundred quests in all, including three brand new group quests for high-level players. This update also contains some small bug fixes and tweaks.
Experimental Selection UI:
If your selected creature dies, it now updates properly (loot button will appear & name color will change)
Fixed bug that caused speech bubbles to stick around forever
Fixed bug that caused floaty numbers to queue up while off-screen and then display all at once
Fixed bug that would crash client if you logged out and then back in while something is selected
Floating numbers now respect the size settings (Size of Combat Numbers)
Darkened outlines around Experimental UI names
Mounted players can now be selected, and their nameplates are positioned better
Other:
Legs in Sun Vale now trains a Riding ability for spiders when in their travel mode.
Fixed all tier 1 Bat ability cooldowns.
Fixed bug that causes vendors with low gold amounts to sometimes have large gaps in their Sell tab.
Added POI markers near the portals in Kur Mountain so they are easier to find.
We now show a subtle cooldown overlay on all abilities when the global cooldown is in effect.
Non-humanoids display better on the character selection screen and in the Persona window.
Improved nameplate placement, highlighting, and selection colliders for all monsters.
Fixed bug that prevented camera panning if you clicked on certain GUI elements, such as floaties or speech bubbles.
Sped up Hare "ear-scratching" animation, which is used mostly for support abilities.
All animals will now stick-to-ground more smoothly.
Fixed issues with cow appearance under certain lighting.
Fixed error resulting from rapidly changing appearances.
Fixed bug that causes "Loading 1 additional assets" to stay on the screen forever.
Experimental Selection UI:
If your selected creature dies, it now updates properly (loot button will appear & name color will change)
Fixed bug that caused speech bubbles to stick around forever
Fixed bug that caused floaty numbers to queue up while off-screen and then display all at once
Fixed bug that would crash client if you logged out and then back in while something is selected
Floating numbers now respect the size settings (Size of Combat Numbers)
Darkened outlines around Experimental UI names
Mounted players can now be selected, and their nameplates are positioned better
Other:
Legs in Sun Vale now trains a Riding ability for spiders when in their travel mode.
Fixed all tier 1 Bat ability cooldowns.
Fixed bug that causes vendors with low gold amounts to sometimes have large gaps in their Sell tab.
Added POI markers near the portals in Kur Mountain so they are easier to find.
We now show a subtle cooldown overlay on all abilities when the global cooldown is in effect.
Non-humanoids display better on the character selection screen and in the Persona window.
Improved nameplate placement, highlighting, and selection colliders for all monsters.
Fixed bug that prevented camera panning if you clicked on certain GUI elements, such as floaties or speech bubbles.
Sped up Hare "ear-scratching" animation, which is used mostly for support abilities.
All animals will now stick-to-ground more smoothly.
Fixed issues with cow appearance under certain lighting.
Fixed error resulting from rapidly changing appearances.
Fixed bug that causes "Loading 1 additional assets" to stay on the screen forever.