Easylivin
12-27-2016, 08:19 PM
This is a suggestion to add on to the Druid events we currently have. Copied from the old forums.
Druids have a "life" asset that needs protecting. Giant tree, giant flower, giant weed, whatever. The invasions are moved to a zone with this asset or each zone has an asset that needs protecting. Asset needs to be away from town and avoidable by non-druids in case they are doing their own thing and don't want to take part in the event. The assets have "health" and during an invasion the mobs attack the assets. The druid's goal is to protect the asset from getting damage. If the asset has 100% health, druid get a buff. If the asset has 80% health, the buff is not as good etc... If the asset is 5% health maybe druids get teleported to the asset( :lol: ) to do something about it. Asset can't be healed but regens over time. This encourages druids to take part in the events. Moves them away from areas of traffic so non-druids can avoid them
Druids have a "life" asset that needs protecting. Giant tree, giant flower, giant weed, whatever. The invasions are moved to a zone with this asset or each zone has an asset that needs protecting. Asset needs to be away from town and avoidable by non-druids in case they are doing their own thing and don't want to take part in the event. The assets have "health" and during an invasion the mobs attack the assets. The druid's goal is to protect the asset from getting damage. If the asset has 100% health, druid get a buff. If the asset has 80% health, the buff is not as good etc... If the asset is 5% health maybe druids get teleported to the asset( :lol: ) to do something about it. Asset can't be healed but regens over time. This encourages druids to take part in the events. Moves them away from areas of traffic so non-druids can avoid them