mog101
08-11-2020, 04:39 AM
Hi All.
First time posting here, and thought it might be helpful to post an initial reaction to the demo and some suggestions.
Asheron's call was my first MMO - one of my enduring initial memories was how alien/unique the creatures of the world felt - being chased by my first Reedsharks and Shreths, and then battered by a Drudge in the first dungeon I wandered into. That wasn't lost later either, with species like the Grievers, Tuskers, Olthoi and Virindi.
Overall, I am really impressed by the demo so far (about 4 hrs in, and just escaped the first island by both methods having explored it fairly thoroughly) however for me there were two fairly major negative initial reactions.
One of these was the graphics engine, which I won't cover here but I did find a real drawback to the immersion.
The other was the creature selection on the opening island - pretty much every fantasy MMO I have tried starts with giant rats, wolves, skeletons and spiders.
I'm sure this is not reflective of the game as a whole (I was amused to be chased by some form of flaming sheep I think shortly after stepping out of the cave) but having something so generic does detract significantly. (That said, I recognise that creating really innovative creatures is a huge and challenging amount of work).
I hope that as the game progresses you will be able to continue to enrich the range of races and species that are encountered as it can make it truly special to explore and discover.
I'll finish by just noting that what made me so impressed despite these two drawbacks is the truly exceptional skill system - the best I have encountered in any MMO.
I certainly plan to spend more time in the demo and reading the forums to better understand the game scope. Keep up the great work!
Cheers
First time posting here, and thought it might be helpful to post an initial reaction to the demo and some suggestions.
Asheron's call was my first MMO - one of my enduring initial memories was how alien/unique the creatures of the world felt - being chased by my first Reedsharks and Shreths, and then battered by a Drudge in the first dungeon I wandered into. That wasn't lost later either, with species like the Grievers, Tuskers, Olthoi and Virindi.
Overall, I am really impressed by the demo so far (about 4 hrs in, and just escaped the first island by both methods having explored it fairly thoroughly) however for me there were two fairly major negative initial reactions.
One of these was the graphics engine, which I won't cover here but I did find a real drawback to the immersion.
The other was the creature selection on the opening island - pretty much every fantasy MMO I have tried starts with giant rats, wolves, skeletons and spiders.
I'm sure this is not reflective of the game as a whole (I was amused to be chased by some form of flaming sheep I think shortly after stepping out of the cave) but having something so generic does detract significantly. (That said, I recognise that creating really innovative creatures is a huge and challenging amount of work).
I hope that as the game progresses you will be able to continue to enrich the range of races and species that are encountered as it can make it truly special to explore and discover.
I'll finish by just noting that what made me so impressed despite these two drawbacks is the truly exceptional skill system - the best I have encountered in any MMO.
I certainly plan to spend more time in the demo and reading the forums to better understand the game scope. Keep up the great work!
Cheers