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Nielser
07-31-2020, 03:37 PM
Everytime I rotate the camera using the right mouse button, the cursor gets reset to the center of the screen. I bought the game two days ago and I love it, however this small problem has quickly become incredibly frustrating and makes the game unplayable for me. I'm constantly rotating my character and clicking buttons so it happens with almost everything I do in-game. I really hope someone can help me with this.

I've seen a lot of similar cursor issues, but none specifically like mine. I've already tried:
- Switch fullscreen/windowed and resolution
- Experimenting with mouse settings under control
- Running in administrater mode and using compatibily mode with high DPI scaling override
- Lowering my mouse polling rate from 1000hz to 500hz, I really don't see 125hz as an option since I also play shooters
- Validating game files(I bought the game on Steam)
- Reinstalling the game

Thanks in advance for any response :)

ShieldBreaker
07-31-2020, 04:18 PM
...

Yes, you are missing that you can turn with the right mouse button instead of use the left mouse button to mouselook. That should give you the behavior you were expecting from mouselook.

Found this in a similar thread, this seems it was the answer in that thread. Hopefully it is here also.

Nielser
07-31-2020, 04:45 PM
Found this in a similar thread, this seems it was the answer in that thread. Hopefully it is here also.

Sadly it actually happens with both mouse buttons for me. Whenever I use any mouse button(s) to rotate, it resets the cursor to the center of the screen.

Figger1
07-31-2020, 05:21 PM
i use A or D to turn, the right mouse button moves you to where the pointer is, or if pointing to an object or an NPC, it interacts with it. I didnt know you could set it up to turn or maybe some other game you have played did that and you expected it to that way here too, but it doesnt. I have found when I am drunk and drunkeness can make turn occassionally, I will use right click to insure I go straight ahead and no get turned.

Nielser
07-31-2020, 06:23 PM
i use A or D to turn, the right mouse button moves you to where the pointer is, or if pointing to an object or an NPC, it interacts with it. I didnt know you could set it up to turn or maybe some other game you have played did that and you expected it to that way here too, but it doesnt. I have found when I am drunk and drunkeness can make turn occassionally, I will use right click to insure I go straight ahead and no get turned.

Rotating by pressing a mouse button and dragging the mouse is actually something you can always do in this game. There is no setting for it, so you can't even disable it. Rotating with the mouse like this won't move you anywhere neither will it make you interact with something. Even if it were to move me or make me interact with something, unlike mouse rotation there is actually a setting for that so it could be turned off.

Now about the turning with A and D, I presume you are suggesting I use that instead of the mouse to rotate. I've read this suggestion in multiple other threads regarding cursor related issues, however that is not a fix. I am used to rotating with the right mouse button since that is the main way of rotating used in every other third person rpg or mmorpg. Because of this I really don't want to try and get used to using A and D and even if I did, I wouldn't be able to since I play other games aswell.

Sorry if all that came across a bit harsh there, I just felt the need to point all that out.

Nielser
08-01-2020, 03:47 AM
Quick update, I tried setting the polling rate of my mouse to 125hz but that still didn't fix it. I read about that being a temporary fix for a lot of people having similar issues in other games.

I also want to add that the issue occurs when I try to click on an npc or interactable object. The mouse sometimes moves a tiny bit while I try to click on something, making the cursor reset to the center of the screen immediately. Very often when I click on something it resets the cursor the first two, sometimes even three times. Very annoying and I really hope someone knows a potential fix, this game really seems amazing.

Silvonis
08-01-2020, 04:09 AM
I'm just curious, what OS are you running?

As far as your problem goes, we are aware of the issue. Unfortunately, it is a problem with the Unity Game Engine and we can't fix it on our end. We are hopeful that Unity will fix the issue in a future update, but there's nothing affirmative.

Nielser
08-01-2020, 05:00 AM
I'm using Windows 10.

I understand that the game is developed the way it was intended by design, and it is very dissapointing to hear Unity has an issue with this that needs to be fixed. I do think however that the problem could be fixed on your end considering most other Unity games don't have this issue.

Figger1
08-01-2020, 08:32 AM
i messed with it to see what the problem is you are having and i am not having that problem, i did notice i would have to increase 'mouse avatar turn speed' in order to make it turn faster. I do remember in the past that sometimes the pointer would be stuck inside a 3 inch by 3 inch box at bottom middle of screen but that hasnt happened for a while, when you moved the pointer to top of screen, the pointer would immediately go back to the middle of that box but that issue was fixed a few updates ago. Maybe the cause is your other settings, i once saw a video on youtube that showed what settings you could turn down or disable to optimize the game better and thats what i did. I dont remember what video is was.I was having a problem after last update with the ice steps in kur and some ice on a hill that were invisible but I disabled the 'Spherical Camera Culling (Optimization)' and that fixed it.

Corinthia
08-01-2020, 11:30 AM
Just checked and, indeed, I have the same problem as OP. I run on Windows 10 with a decent system. I'm not sure if this began with the last update or not though.

I tend to play intermittently, and am always having to relearn the mouse behavior and any selection box issues. I was thinking this was just a matter of my clumsiness, but see that is exactly what is happening with the cursor.

However, I will be the first to say that, over time, optimization gets better and better, and bugs get addressed. I hope you can be patient. It's a great game.

Nielser
08-01-2020, 04:10 PM
Just checked and, indeed, I have the same problem as OP. I run on Windows 10 with a decent system. I'm not sure if this began with the last update or not though.

I tend to play intermittently, and am always having to relearn the mouse behavior and any selection box issues. I was thinking this was just a matter of my clumsiness, but see that is exactly what is happening with the cursor.

However, I will be the first to say that, over time, optimization gets better and better, and bugs get addressed. I hope you can be patient. It's a great game.

Thanks for the lovely response, I really appreciate it.

I'm sorry to hear you're having the same issue. For me however this is actually kind of a relief hearing from someone having this exact same issue. I do really think this is a great game and I already know for a fact that it's constantly being optimized.

I am kind of on the edge right now though. On one end I feel like it's worth the wait and I want to support the game. On the other end it really seems like this has been an issue for a long time and like it's not going to be fixed anytime soon or perhaps at all. A post on this forum from 2017 had a very similar issue and a dev replied saying they were planning on adding an experimental in-game cursor. It's 2020 now and it's still not been done. As Silvonis stated in his response, the dev(s) feel like this is not in their hands and are waiting for Unity to fix the current cause of the issue.

A lot of complaining, but I really wish to see this game thrive and I think this 'hands-off' mentality is making that a lot more difficult. That is what it currently looks like to me with the context I have. I very much hope that I am wrong and this and several other issues holding people back(The Steam discussions are filled with people saying they're waiting with buying until things get fixed) might get fixed in the near future. This game would probably explode :)

Silvonis
08-02-2020, 04:33 AM
I do think however that the problem could be fixed on your end considering most other Unity games don't have this issue.

Based on reports, the issue has been reported in many other Unity based games. Unfortunately, we can't fix bugs in the Unity Engine itself - no one can (outside of Unity themselves). I can assure you, it would have long been addressed - if possible.

That said, are you willing to record an HD video of the issue? If you could narrate what buttons you are pressing, as you are pressing them, that would be fantastic. You can post it as unlisted on YouTube and you can DM me the link (if you don't want it publicly posted).

Nielser
08-02-2020, 11:16 AM
Based on reports, the issue has been reported in many other Unity based games. Unfortunately, we can't fix bugs in the Unity Engine itself - no one can (outside of Unity themselves). I can assure you, it would have long been addressed - if possible.

That said, are you willing to record an HD video of the issue? If you could narrate what buttons you are pressing, as you are pressing them, that would be fantastic. You can post it as unlisted on YouTube and you can DM me the link (if you don't want it publicly posted).

I'll try to make the video right now, the rest I might respond to later. It is an interesting discussion in my opinion.

Oh one more thing I keep forgetting. I was experimenting with settings and I noticed that when I hide the UI, I can no longer interact with the game at all using the mouse. Not even rotating. This could be normal I don't know, but I wanted to add that.

Daela
08-02-2020, 09:45 PM
I've had the same or at least similar issue I think. I played during Alpha and just started playing again in the past couple of weeks. The issue has persisted for me the entire time. It isn't as much of an issue out in the world but in Serbule and particularly the Keep it occurs. I can press W to run forward and hold right click and 'mouse-steer' myself. Similar mechanics as other MMOs. All of a sudden I'll be pointing in some other direction. Most of the time the direction I was coming from.

When pressing right-click and running the mouse pointer disappears, right after I end up facing some other direction, the mouse pointer is visible in the center of the screen although I'm still holding the mouse button down. I've suspected that it's the pointer re-centering and spinning me to face that direction. I've just tried to train myself to not use mouse-steer when in town and just turn with A and S while running. Not ideal and frustrating but the MANY positives of the game outweigh this frustration for now.

More than once I've entered the Serbule Keep to exit town heading south and walk outside and I'm back in town because of the spinning and getting all turned around in there. I try to not use mouse-steer in town but it's a hard habit to break. ;p

EDIT: Just looking through forums a bit today and what I experience is very similar to what is described in this post as well:
Spinning around ; Lag (https://forum.projectgorgon.com/showthread.php?610-Spinning-around-Lag)

furl
08-04-2020, 09:40 AM
Hi, same issue here.
Quick and dirty video: https://furl.frl/share/?i=vwlUr1hn38672438H3ykXTIY.mp4

The issue is only present when moving the camera.
My speculation is that it only occurs when the cursor is hidden, as the issue is not present when performing other "dragging" actions like rearranging UI windows.
Unhiding the cursor just defaults it to (0,0) which should be center.
Making the game window strange resolutions/ratios (try 5000x20 pixels) still defaults to center without offset)
Putting the game window not in monitor center does not affect cursor position. It still snaps back to game window's center.

I'm on windows 10 build 18362 (latest?) with very gamer-y mouse settings (no accel, no fancy stuff)
I've written a little piece of code that does mouse inputs. Issue persists and should rule out hardware/driver issues because of this.

Some Google research from my end is inconclusive - some blame unity, some blame Windows, some suggest magic.
For what it's worth I vaguely remember a similar thing in Tera where you can (un)lock cursor, which also reset. Tera does not use Unity.
There are some other games I play that do run on Unity that do not have this issue. Those games run on various versions of Unity ranging from 2016 to latest.

I will test soon™ on Linux just to get more info.

Happy to help if needed.