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View Full Version : Update Discussion: January 9, 2020



Sims
01-09-2020, 02:34 PM
The update notes are here: https://forum.projectgorgon.com/showthread.php?2361-Update-Notes-January-9-2020

Discussion is in this thread! But please remember to report any bugs through the in-game reporting system so we can track them.

Stingite
01-09-2020, 02:34 PM
+1 for Sun Vale Treasure Cartography! Can't wait to get in game and mess around with it.

Reikiko
01-11-2020, 07:21 PM
The changes to sushi make me sad. Some kinds of fish are already annoying or difficult to get a lot of, but now instead of easy-to-find seaweed we need nearly-impossible-to-find other herbs like oregano and mint.

Coglin
01-17-2020, 05:15 AM
Given that the rate of refining a large conch into a perfect conch is 10% leaving a 90% failure rate in which the items are destroyed, why is the rate of large conch that drops from shells so very low? Perfect conch is required for the lvl 80 horn but the time required to acquire it is extremely heavy in comparison to any other 80/80 crafted armor, jewelry, or weapons.

Citan
01-17-2020, 06:55 AM
why is the rate of large conch that drops from shells so very low?

Shells come in three sizes, small, medium, and large. Small ones are mostly what appears on the beach, and they have extremely low chances of being a Large Conch. But the large shells you find deep in the coral reefs have better chances of being large conchs.

Not every skill needs conchs, so if you're a bard trying to make a horn, you can buy them from other players. Since this is an item that can be obtained by level 30 players, a level 80 player can just pony up some cash for a work order to get the conchs they need.

Coglin
01-17-2020, 05:56 PM
I appreciate what you are saying Citan. This makes me interested then, as to the difference. Why are the other crafting processes made to be so much easier to make your own gear without needing to rely on other players in such a fashion?

Glythe
01-18-2020, 09:29 AM
Why are the other crafting processes made to be so much easier to make your own gear without needing to rely on other players in such a fashion?

Bards can make their own weapons but most classes in the game are still unable to do that.

Coglin
01-18-2020, 08:47 PM
And? If you want to make weapons for other classes, discuss that, it is not a justifying argument here.

Why does that mean a Horn needs to be ridiculously more difficult and time consuming than making a staff, or club, weapons already craftable for other classe

First off, bards need a MH and OH weapon to use all the bars skills.

Glythe
01-21-2020, 08:33 AM
Why does that mean a Horn needs to be ridiculously more difficult and time consuming than making a staff, or club, weapons already craftable for other classe


From what I remember Citan made it seem like all along that Bard was a tough route. You have to do the poetry thing and flower arrangement. For most classes you just throw some money/gifts around and you get that class easy.

I think part of the difference may also lie with the differences in the Carpentry/Fishing skills. Fishing is a skill you can learn for free. I capped it on an alt in under 3 days at zero expense besides the training. With the carpentry exploit closed where you clicked on wood from the sewers that trade is not easy or cheap. It requires lots of wood and making many things. You can even afk fishing up with the fish traps.

That being said it does seem like making a horn is a bit too intense in terms of what you need to do. What is the final horn product? I assume it is only +bard. There is no option to make an ice wand specifically with carpentry. Lower level versions sometimes have staff as the requirement when you use non staff gems so I assume that I might make a yellow staff only for it to end up with lvl 80 staff required.

What I see is that usually when Citan makes a new zone he tends to try something new (and even says that much in one of his blogs). Some of the elements are a total failure like the moon statues in Elt. It is entirely possible the horn crafting mechanic is due for an overhaul immediately after being implemented. It is also possible but maybe unfortunate that he intends for Horns to be super hard to make and that is just a bard's life. Look at what you have to do to make the Bard hat!

Coglin
01-22-2020, 10:20 AM
From what I remember Citan made it seem like all along that Bard was a tough route. You have to do the poetry thing and flower arrangement. For most classes you just throw some money/gifts around and you get that class easy.

I think part of the difference may also lie with the differences in the Carpentry/Fishing skills. Fishing is a skill you can learn for free. I capped it on an alt in under 3 days at zero expense besides the training. With the carpentry exploit closed where you clicked on wood from the sewers that trade is not easy or cheap. It requires lots of wood and making many things. You can even afk fishing up with the fish traps.

That being said it does seem like making a horn is a bit too intense in terms of what you need to do. What is the final horn product? I assume it is only +bard. There is no option to make an ice wand specifically with carpentry. Lower level versions sometimes have staff as the requirement when you use non staff gems so I assume that I might make a yellow staff only for it to end up with lvl 80 staff required.

What I see is that usually when Citan makes a new zone he tends to try something new (and even says that much in one of his blogs). Some of the elements are a total failure like the moon statues in Elt. It is entirely possible the horn crafting mechanic is due for an overhaul immediately after being implemented. It is also possible but maybe unfortunate that he intends for Horns to be super hard to make and that is just a bard's life. Look at what you have to do to make the Bard hat!

I agree with the logic you are presenting for reasoning here. What gets stuck in my craw I guess is the combination of the LOW drop rate and the LOW 10% conversion rate from large Conch to Perfect Conch.

Just something about recipes with a 90% chance to fail that bothers me.

Ranperre
01-22-2020, 11:16 AM
I agree with the logic you are presenting for reasoning here. What gets stuck in my craw I guess is the combination of the LOW drop rate and the LOW 10% conversion rate from large Conch to Perfect Conch.

Just something about recipes with a 90% chance to fail that bothers me.

This happens all the time here. A mechanic is put in or a class change is made that is absurd in relation to the rest of the game because the powers that be have a certain difficulty and player base in mind, the former of which appears to be constantly evolving. Honestly, it's just a symptom of an unfinished game in addition to us not knowing every detail of Their plans. This specific mechanic would be fine for level 100 stuff, but is annoying at 80 cap with a lower player base than they're designing around. I get it, farming up 500 large conches (for 50 max enchanted synths, sorta but not really guaranteed yellow) is nuts, you got the short end of the stick for now, you're just going to have to accept this and move on. Hopefully it gets revisited.