Hoxard
02-11-2017, 06:37 PM
After a discussion in global involving bulls in china shops, it came to my attention that this game does not have a pottery skill, and that a pottery skill would be super cool.
The only pottery products I can think of that would have a real use would be dishes and figurines. The figurines would just be a way to get favor with NPCs who like them as gifts. I can't think of anything else they might do without stepping on the toes of blacksmithing's statues.
The dishes would be the real meat of the skill. The idea is that dishes could be used with foods to extend food buffs and possibly enhance them.
The workflow would look something like this:
Use mining to collect raw kaolinite. A quick wiki says that although kaolinite is very common, it is found most readily in hot, moist climates, like Sun Vale. Kaolinite is a fairly useful rock, but making porcelain is its primary use.
A potter would then use raw kaolinite to make unfired dishes and figurines.
Optionally, a glaze would be crafted to improve the item, using the pottery skill. There are a dozen different ways to make and color glazes, but the classic blue and white porcelain look seems to come from a tin based glaze with cobalt for coloration. Porcelain does not need to be glazed to be waterproof though, so the glazing process could technically be skipped altogether. Maybe the quality of glaze would determine the overall quality of the product?
The potentially glazed pottery would then be fired, again with the pottery skill.
Finally, the completed dish would be used by a cook to plate food, increasing the duration of the buff in the same way a meditation stool or calligraphy bench would. I can see large plates being used for meals, small plates for snacks and tea cups for drinks.
I don't know, maybe it wouldn't be super useful and would just complicate cooking more than it needs to, but I thought it was a cool idea at least.
The only pottery products I can think of that would have a real use would be dishes and figurines. The figurines would just be a way to get favor with NPCs who like them as gifts. I can't think of anything else they might do without stepping on the toes of blacksmithing's statues.
The dishes would be the real meat of the skill. The idea is that dishes could be used with foods to extend food buffs and possibly enhance them.
The workflow would look something like this:
Use mining to collect raw kaolinite. A quick wiki says that although kaolinite is very common, it is found most readily in hot, moist climates, like Sun Vale. Kaolinite is a fairly useful rock, but making porcelain is its primary use.
A potter would then use raw kaolinite to make unfired dishes and figurines.
Optionally, a glaze would be crafted to improve the item, using the pottery skill. There are a dozen different ways to make and color glazes, but the classic blue and white porcelain look seems to come from a tin based glaze with cobalt for coloration. Porcelain does not need to be glazed to be waterproof though, so the glazing process could technically be skipped altogether. Maybe the quality of glaze would determine the overall quality of the product?
The potentially glazed pottery would then be fired, again with the pottery skill.
Finally, the completed dish would be used by a cook to plate food, increasing the duration of the buff in the same way a meditation stool or calligraphy bench would. I can see large plates being used for meals, small plates for snacks and tea cups for drinks.
I don't know, maybe it wouldn't be super useful and would just complicate cooking more than it needs to, but I thought it was a cool idea at least.