View Full Version : Graphic settings
Figger1
07-08-2019, 01:20 AM
From the beginning, I have been using ( 0:Bad ) setting. Then while playing, someone said you could change the settings, so i changed it to ( 3:Good ), but every step i took, grass would pop up in the distance which i dont like, so i changed it back to Bad. But i sometimes have problems with players being invisible except i can see their weapons. Is there a way to turn off the grass so it doesnt pop up and still have Good setting and maybe not show people invisible anymore?
ShieldBreaker
07-08-2019, 07:01 AM
Yes there are graphic override setting in the graphic setting for that.
Grass Draw Distance - Another good setting to decrease, its set to 1000 default and basicly your rendering grass thats out of your vision, save alittle performance and adjust this to your preference.
Grass Draw Density - This is either turning the grass on or off , its either 0 for off or 1 for on
Here is a pretty good graphics thread
https://forum.projectgorgon.com/showthread.php?1338-Graphical-tweaks-to-help-improve-gameplay
Figger1
07-08-2019, 12:35 PM
thanks, that helped, i think. I cant know if that fixed the invisible player problem yet. I am in Good mode with no grass at all, i put the trees back in and i see mountains in the distance that i never saw before and night time looks almost like day time. Too bad there isnt a loadout for the graphic settings so i could test the invisible problem.
Citan
07-08-2019, 05:10 PM
I think the "people are invisible except their items" problem is a bug with the SphereCull special setting, which we haven't tracked down a fix for yet. (It looks like it may need to wait until we upgrade to Unity 2018.4 later this year, but I may find a fix sooner.)
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