cr00cy
12-24-2016, 03:58 PM
This is sort of mix between guide and feedback therat about wolves.
First some quick info:
Sub skills:
-best speech - lowers rate wt whcih words in chat are replaced with animal sounds.
- best metabolosm - increase max MEtabolism. Allows eating corpese for boost in HP and power regen. Higher level = longer duration
- Howling - allows to howl. Howling for extended period of time gives buff increasign out- and in-combat hp regen and damge. Bonus sclaes with level of this skill. If multiple wolves howl togetehr you get additional bonus (+2hp regen and +1 dmg)
Skills
1)Transformation skills:
- Normal wolf form - obtained when one became wolf. To become wolf talk with Hary the wolf in Serbuel garden. IMPORTANT: becomign werewolf is PERNAMENT and you NEVER will be able to remove it. SO think cerfully, and/or make alt to test wolf out.
- Winter wolf form - obtained from quest given by Jace Soral located in kur. This form gives bonus to indirect Cold mitigation, but lowers indirect Fire mitigation
- Dark wolf form - Obtained from altar of Norala, after unlocking all lv 60 wolf skills. Cost 3 tokens.
Note that this skill do not share cooldown. All of them cna be placed on side-bar.
2)Attack skills:
I'll also give soem of my toughts about this skils and my personal rating (from 1 to 5)
So first base skills. All of them are learned simply by leveling:
Skill name
Lv lerned
Pwer Cost
Cooldown
Damage
Rating
Additional Info
claw
0
0
2
74
3/5
Basick attack. Deal slashing dmg. Have mods to give minor healing on hit.
Bite
2
30
8
206
4/5
Core atatck. Crushing damage. Has mods to boost nice atatcks damge for several seconds, hp restoration on use and oen that turns it into aoe (but increase cd by 2 sec)Overall very good skill, good damage and power cost is very forgiving.
Pack Attack
3
36
10
237
3/5
Wolf signature debuff ability. Deal crushing damge. Whats special about this skill is taht it debuffs target causing it do atke boinus damage from ALL subsequent packs attacks - even from otehr wolves. Debuff last 30 second so you can stack it 2 times. On top of taht it has mods that additional stackign dmage,a nd boost abse dmage of all wofl skills for some time, or untill you get hit. Thsi make it very good skill in group, where you can abuse stackign damge - especialy whe grouped with other wolves. But for soling its not as good as bite
Pouncing Rake
5
38
10
231
4/5
Deals slashign dmage (and quite a bit of it). Wolfs only cc - when atrgets is at, or below 33% it stuns. Not much else to say - mods are only for damage. It ahs another variant learned from scrolls: Pouncing Rend. It has slighty lower power cost, deal more damage, but only to armor.
Now advenced skill. This skilsl are all learned from Sanja in kur:
Skill name
Min lv to learn
Pwer Cost
Cooldown
Damage
(
Rating
Additional Info
Sanguine Fangs
8
36
12
164 +96 over 8 sec
3-4/5
Wolf Nice attack. BAse dage is rather low, especilay consideirng poswer cost. Hoever dot is direct health da,age and it can be moded to deal signifcant amount of trauma damage(dots, and delayed damage burst) as well as boostign slashign damage tarhet takes. Overall not bad skill, but needs lost of mods to be worth its cost, and wont fit in all builds.
Double Claw
12
7
214
2/5
Slashign attack. Have high base damge and low power cost - that can be lowered even futher with mods. Unfortunatly it dont have many damage-boostign mods, and its damge is reduced by 1 for every 5 armor enemy has remaning(in addition to any mitigation monster might have). All of this results in Double Claw having second lowest damge after Claw. Basilcy only good thing about this skill is its extremaly low power cost.
Smell fear
14
29
8
149
3/5
Deals crushing damge. Not much, but it also reduces rage. Also deals bonus damge(equal to its base damage) to vulnerable targets. Additional benefit is lower power cost compared to most other wolf skills.
And lastly Support skills. Shadow feint is learned trough leveling, rest of them are taught by Sanja
Skill Name
Min. level to learn
Power cost
Cooldown
Effect
Rating
Additional info
Shadow Feint
12
29
20
Marks spot. When you take set numebr of hits (determined by skill rank) you blink back to marked location, if you are withign 40m range
2/5
Well only one support skill you learn when leveling and aslo worst one. There is simple no reason to pick it over any other skill. Its base function si not very usefull. It has mods that restore hp and armor when you teleport, and one that boost armor regen in combat. Other than taht it ahs soem offensive mods - bonus sprint speed and damage on next attack, base dmg boost, and reduction to taunt generated by your attacks. Unfortunatly base damge ends if you are atatcked, detaunt is not that usefull, resttoration mods helps, but if you are out of range for blink tehy wont work, and most notable - its basicly nusable in combat. It takes around 3 sec to cast, and any dmage taken wills top casting. So whiel it looks good on paper - it simply dont work well.
See Red
9
48
30
Boost piercing and(starting on rank 2)slashign damage
5/5
Probably best wolf support skill. Only situation when you could consider not using it is if you dont use any slashign and piercing attacks. But even then it is well worth usign thanks to it mods - it has power, armor and hp restorations ones, bonus dmage on next hit, and melee evasion - basicly only form of tankiness wolf has. Power cost is a bit high but hp restoring mods also reduce its cost so there is little to no reason to not use it.
Skulk
35
36
30
Reduces sprint speed and detection radius. Next attack willd eal bonus damage.
3-4/5
Very good offensive support skill. Offensive mods include increasing damge of nice and core atacks and bonus damge for next crushing attack. Defensive mods are a bit weaker - projectile evasion, universal mitigation (but it ends after 1st atatck...). It has one de-taunt (quite srong) with added a bit of healing. OIverall very good if you often use core and nice attacks, and/or when you ahve soem hard-hitting crushign skill (like Bodyslam). Would be easly 5/5 if defensive mods wouldnt end after 1st attack
Blood of the Pack
30
52
30
Restores hp. Boost Trauma damage for all allies in 20m radius for 10 sec
4/5
Signature buff of wolf. Have best group utility from all wolf skills. Thanks to mods it can boost damge of all skills of every ally in radius, as well as grant them Hp regen. Power cost is rather high, but can be reduced by mods, that also buff self-hel from it. Overall very good skill for both solo and party.
There are 2 more skills:
Howl mode - learned at lv 7. Its toggel skill, taht when actibvted will grant Howl morale buff taht increae hp regen adn gives minor dmage boost. Duration increase the longer its used up to 1h. both buffs and duration are futher boosted when otehr wolves howl nearby.
Hunting speed - learned from Altar of Norala for 1/2/3 tokens. It grants 5/8/12 sprint speed for 30 sec (10 sec cd). Cant be used in combat, and efect ends when you take or deal any damage.
50+ ranks for base skills have to be unlocked from altar of Norala.
First some quick info:
Sub skills:
-best speech - lowers rate wt whcih words in chat are replaced with animal sounds.
- best metabolosm - increase max MEtabolism. Allows eating corpese for boost in HP and power regen. Higher level = longer duration
- Howling - allows to howl. Howling for extended period of time gives buff increasign out- and in-combat hp regen and damge. Bonus sclaes with level of this skill. If multiple wolves howl togetehr you get additional bonus (+2hp regen and +1 dmg)
Skills
1)Transformation skills:
- Normal wolf form - obtained when one became wolf. To become wolf talk with Hary the wolf in Serbuel garden. IMPORTANT: becomign werewolf is PERNAMENT and you NEVER will be able to remove it. SO think cerfully, and/or make alt to test wolf out.
- Winter wolf form - obtained from quest given by Jace Soral located in kur. This form gives bonus to indirect Cold mitigation, but lowers indirect Fire mitigation
- Dark wolf form - Obtained from altar of Norala, after unlocking all lv 60 wolf skills. Cost 3 tokens.
Note that this skill do not share cooldown. All of them cna be placed on side-bar.
2)Attack skills:
I'll also give soem of my toughts about this skils and my personal rating (from 1 to 5)
So first base skills. All of them are learned simply by leveling:
Skill name
Lv lerned
Pwer Cost
Cooldown
Damage
Rating
Additional Info
claw
0
0
2
74
3/5
Basick attack. Deal slashing dmg. Have mods to give minor healing on hit.
Bite
2
30
8
206
4/5
Core atatck. Crushing damage. Has mods to boost nice atatcks damge for several seconds, hp restoration on use and oen that turns it into aoe (but increase cd by 2 sec)Overall very good skill, good damage and power cost is very forgiving.
Pack Attack
3
36
10
237
3/5
Wolf signature debuff ability. Deal crushing damge. Whats special about this skill is taht it debuffs target causing it do atke boinus damage from ALL subsequent packs attacks - even from otehr wolves. Debuff last 30 second so you can stack it 2 times. On top of taht it has mods that additional stackign dmage,a nd boost abse dmage of all wofl skills for some time, or untill you get hit. Thsi make it very good skill in group, where you can abuse stackign damge - especialy whe grouped with other wolves. But for soling its not as good as bite
Pouncing Rake
5
38
10
231
4/5
Deals slashign dmage (and quite a bit of it). Wolfs only cc - when atrgets is at, or below 33% it stuns. Not much else to say - mods are only for damage. It ahs another variant learned from scrolls: Pouncing Rend. It has slighty lower power cost, deal more damage, but only to armor.
Now advenced skill. This skilsl are all learned from Sanja in kur:
Skill name
Min lv to learn
Pwer Cost
Cooldown
Damage
(
Rating
Additional Info
Sanguine Fangs
8
36
12
164 +96 over 8 sec
3-4/5
Wolf Nice attack. BAse dage is rather low, especilay consideirng poswer cost. Hoever dot is direct health da,age and it can be moded to deal signifcant amount of trauma damage(dots, and delayed damage burst) as well as boostign slashign damage tarhet takes. Overall not bad skill, but needs lost of mods to be worth its cost, and wont fit in all builds.
Double Claw
12
7
214
2/5
Slashign attack. Have high base damge and low power cost - that can be lowered even futher with mods. Unfortunatly it dont have many damage-boostign mods, and its damge is reduced by 1 for every 5 armor enemy has remaning(in addition to any mitigation monster might have). All of this results in Double Claw having second lowest damge after Claw. Basilcy only good thing about this skill is its extremaly low power cost.
Smell fear
14
29
8
149
3/5
Deals crushing damge. Not much, but it also reduces rage. Also deals bonus damge(equal to its base damage) to vulnerable targets. Additional benefit is lower power cost compared to most other wolf skills.
And lastly Support skills. Shadow feint is learned trough leveling, rest of them are taught by Sanja
Skill Name
Min. level to learn
Power cost
Cooldown
Effect
Rating
Additional info
Shadow Feint
12
29
20
Marks spot. When you take set numebr of hits (determined by skill rank) you blink back to marked location, if you are withign 40m range
2/5
Well only one support skill you learn when leveling and aslo worst one. There is simple no reason to pick it over any other skill. Its base function si not very usefull. It has mods that restore hp and armor when you teleport, and one that boost armor regen in combat. Other than taht it ahs soem offensive mods - bonus sprint speed and damage on next attack, base dmg boost, and reduction to taunt generated by your attacks. Unfortunatly base damge ends if you are atatcked, detaunt is not that usefull, resttoration mods helps, but if you are out of range for blink tehy wont work, and most notable - its basicly nusable in combat. It takes around 3 sec to cast, and any dmage taken wills top casting. So whiel it looks good on paper - it simply dont work well.
See Red
9
48
30
Boost piercing and(starting on rank 2)slashign damage
5/5
Probably best wolf support skill. Only situation when you could consider not using it is if you dont use any slashign and piercing attacks. But even then it is well worth usign thanks to it mods - it has power, armor and hp restorations ones, bonus dmage on next hit, and melee evasion - basicly only form of tankiness wolf has. Power cost is a bit high but hp restoring mods also reduce its cost so there is little to no reason to not use it.
Skulk
35
36
30
Reduces sprint speed and detection radius. Next attack willd eal bonus damage.
3-4/5
Very good offensive support skill. Offensive mods include increasing damge of nice and core atacks and bonus damge for next crushing attack. Defensive mods are a bit weaker - projectile evasion, universal mitigation (but it ends after 1st atatck...). It has one de-taunt (quite srong) with added a bit of healing. OIverall very good if you often use core and nice attacks, and/or when you ahve soem hard-hitting crushign skill (like Bodyslam). Would be easly 5/5 if defensive mods wouldnt end after 1st attack
Blood of the Pack
30
52
30
Restores hp. Boost Trauma damage for all allies in 20m radius for 10 sec
4/5
Signature buff of wolf. Have best group utility from all wolf skills. Thanks to mods it can boost damge of all skills of every ally in radius, as well as grant them Hp regen. Power cost is rather high, but can be reduced by mods, that also buff self-hel from it. Overall very good skill for both solo and party.
There are 2 more skills:
Howl mode - learned at lv 7. Its toggel skill, taht when actibvted will grant Howl morale buff taht increae hp regen adn gives minor dmage boost. Duration increase the longer its used up to 1h. both buffs and duration are futher boosted when otehr wolves howl nearby.
Hunting speed - learned from Altar of Norala for 1/2/3 tokens. It grants 5/8/12 sprint speed for 30 sec (10 sec cd). Cant be used in combat, and efect ends when you take or deal any damage.
50+ ranks for base skills have to be unlocked from altar of Norala.