View Full Version : Attack mode and deer
Figger1
02-15-2019, 01:43 PM
I understand that an animal that will attack you that you will go into attack mode when you are close to them. If you walk on or get too close to a giant rat, it will attack you, regular pigs totally ignore you but deer dont attack you but they do run away so you shouldnt go into attack mode just because a normal deer runs away from you.
Tagamogi
02-22-2019, 03:29 PM
I found some old patch notes on that - http://wiki.projectgorgon.com/wiki/Game_updates/2017-06-09 :
Docile animals that instinctively flee from players (e.g. deer) no longer keep players "in combat" unless the animal is injured in some way. Note that it doesn't matter whether the damage was from that particular player or not; a damaged fleeing animal = in combat, an unharmed fleeing animal = not in combat.
It seems to me that this behavior has changed since that patch - it feels like if I go near any deer, it will put me in combat for at least a couple seconds. However, I haven't been playing all that much recently and I haven't paid attention to the deer's health, so I dunno...
Figger1
02-26-2019, 08:22 AM
an uninjured deer will put you in combat just because it is afraid of you, which I think should not happen. About a month ago when I started playing, rats would totally ignore you, even if you ran over them but they have changed now, if you are about 3 steps from them, they will ignore you but any closer and they will attack. Pigs always ignore you unless you attack first.
Tagamogi
02-26-2019, 09:17 AM
Rat behavior is zone specific if I recall correctly - rats in Anagoge and Serbule are always non-aggressive, rats in Serbule Hills and Eltibule will attack you if you get close enough.
But yes, the deer behavior feels off to me. It's only a couple seconds of combat but still annoying.
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