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Greyfyn
09-13-2018, 02:48 PM
https://i.imgur.com/LL1wcjH.png

Yeah, it's reposted from Gorgon's Head Discord. Quickest place for info!

Rick Sanchez
09-13-2018, 03:23 PM
That's awesome thanks for the re post to the forum!

INXS
09-13-2018, 03:44 PM
lol so basically maybe everyone moves to new city serb becomes obsolete and serbs lag migrates to new town, hopefully not!

Quanzhigao
09-13-2018, 05:00 PM
lol so basically maybe everyone moves to new city serb becomes obsolete and serbs lag migrates to new town, hopefully not!

new place is level 40. A lot of people in serbule are below that

HardRock
09-14-2018, 12:56 PM
lol so basically maybe everyone moves to new city serb becomes obsolete and serbs lag migrates to new town, hopefully not!


Nothing a good portal storm wouldn't solve!

Grobyddonot
09-15-2018, 03:28 AM
I have to say that 25% Combat xp boost for a week or so is pretty good, but also kind of insane. Realisticly, a week (1-2 weekends alone) with 25% extra combat xp is way too much time to get the skills up to 40-45. You can easily get a couple of them 1-70 in that time if you grind hard enough even without an extra bonus.

Still, this is not a complaint, using the buffs and getting 50% or more combat exp from monsters is cool.

spider91301
09-15-2018, 10:17 PM
Still going to live in serb the new player hub in the casino town cant make me want to leave I have storage playershops and a workorder board for newbies to make cash because I'm to lazy to farm for low level mats like potatos this changes nothing inless they nerf serb storage wise and get rid of the other 2 things I mentioned I dont see anyone else leaving ether


This just gives me something to do and explore and after that back to hibernation till Halloween

Daguin
09-18-2018, 11:33 AM
Should we bump this thread (sticky would be easier), or make a new one for each update?

9/17/18: https://twitter.com/GorgonMMO/status/1041793164221276161

https://i.imgur.com/BIdbGPA.jpg

RIP bookshelves...we hardly knew ye.

INXS
09-18-2018, 12:34 PM
Just like irl, rip bookshelf. Pretty neat idea

mrwarp
09-18-2018, 01:17 PM
The bookshelf will still be useful to beast form players. That and most folks will just run to the bookshelf still out of pure habit.

Silkt
09-18-2018, 05:26 PM
The only quality of life improvement over the bookshelf I see is that Joeh now takes anything.

I still don't understand why town storage can't be a chest that increases in size with favour from town citizens ie NPCs, kick the bookshelf into touch and replace it with a chest located at a logical location, most places it could beside either where guild chests are or Hulon's.

Niph
09-19-2018, 01:43 AM
The only quality of life improvement over the bookshelf I see is that Joeh now takes anything.

The way I read the tweet I think you are referring to, it seems the NPC vendor is actually Marna, not Joeh.

Silkt
09-19-2018, 04:23 AM
The way I read the tweet I think you are referring to, it seems the NPC vendor is actually Marna, not Joeh.

The tick is beside Marna but in brackets beside Joeh is (anything)

Niph
09-19-2018, 06:23 AM
I see it now... That is indeed a big change for new players.

Khyros
09-19-2018, 06:27 AM
Still going to live in serb the new player hub in the casino town cant make me want to leave I have storage playershops and a workorder board for newbies to make cash because I'm to lazy to farm for low level mats like potatos this changes nothing inless they nerf serb storage wise and get rid of the other 2 things I mentioned I dont see anyone else leaving ether


This just gives me something to do and explore and after that back to hibernation till Halloween

Please just..punctuation, dude, please.

Rick Sanchez
09-19-2018, 11:27 AM
This is going to be Super handy for new areas as long as it shows the possible storage NPCs as well. If that does then when you go to new regions like Kur you could know there are random camps out there that could store things much easier.

Silkt
09-19-2018, 02:25 PM
This is going to be Super handy for new areas as long as it shows the possible storage NPCs as well. If that does then when you go to new regions like Kur you could know there are random camps out there that could store things much easier.

Now that would be a nice help, allows the game rather than wiki to tell players what is out there. Those that don't wish to have their hand held can go and find them with associated catches like finding Red in humanoid form, and those that are happy with some hand holding can /wiki for those they can't locate.

Daguin
09-20-2018, 10:52 AM
https://i.imgur.com/JLn8Fe8.png

Now THIS makes me downright giddy!! :D

Rick Sanchez
09-20-2018, 11:08 AM
https://i.imgur.com/JLn8Fe8.png

Now THIS makes me downright giddy!! :D

That is going to be one of the best inventory updates Ive seen for a while. For those moments of oh you want to go do a dungeon run? Just one hour while I sort all of my inventory so I have appropriate room will be a thing of the past.

datar
09-20-2018, 11:08 AM
Wow, great updates. This will reduce pain of storage micromanagement alot....

Ashreon
09-21-2018, 01:40 AM
This is going to be Super handy for new areas as long as it shows the possible storage NPCs as well. If that does then when you go to new regions like Kur you could know there are random camps out there that could store things much easier.

Ain't going to happen, it would detract from the whole... Exploration :).
This is just storage bookcase 2.0. Instead of it being in one place, it is now on each and every NPC and you can see all the storage you have _unlocked_ on any given storage NPC :).

HasturGA
09-21-2018, 08:26 AM
As it's showing each NPC in the zone and what kinds of things they store, one more tiny thing would boost this to awesome... a count of the free slots available on that NPC.

Daguin
09-21-2018, 10:09 AM
As it's showing each NPC in the zone and what kinds of things they store, one more tiny thing would boost this to awesome... a count of the free slots available on that NPC.

Ohh I like that idea. Would save useless investigative clicking on completely full storages.