Leodane
05-17-2018, 04:50 AM
I'm not sure if I phrased it correctly in the title, but I was curious about something:
I noticed that the lag in Serbule is similar to some degree in the Carpal Tunnels dungeon (which is Serbule-adjacent.) The charged pigs, slimes, and snails move in the same herky-jerky manner as people in Serb, even though I'm the only person there. I also noticed that Kleave's money didn't reset for me when I zoned from Elt to goblin dungeon back to Elt, but did reset for me when I zoned from Elt to Serb to Elt, seeming to indicate some kind of program link between the goblin dungeon map and the merchants of Eltibule.
I was curious how the zones are set up in terms of shared resources. Are all the dungeons attached to a zone sharing that zone's 'server mojo?'
I have very little experience with programming and such, but I was wondering about the nature of these shared resources. If the Crypt, the Carpal Tunnels, and the Sewers (two very popular dungeons, and one dungeon with tons of monsters that have visual spell effects) are all drawing from the same server resource pool as Serb proper...is there a way to de-link them to lighten the load on Serb?
No idea if there is any truth to this, or if my noodle is just making connections out of coincidences.
I noticed that the lag in Serbule is similar to some degree in the Carpal Tunnels dungeon (which is Serbule-adjacent.) The charged pigs, slimes, and snails move in the same herky-jerky manner as people in Serb, even though I'm the only person there. I also noticed that Kleave's money didn't reset for me when I zoned from Elt to goblin dungeon back to Elt, but did reset for me when I zoned from Elt to Serb to Elt, seeming to indicate some kind of program link between the goblin dungeon map and the merchants of Eltibule.
I was curious how the zones are set up in terms of shared resources. Are all the dungeons attached to a zone sharing that zone's 'server mojo?'
I have very little experience with programming and such, but I was wondering about the nature of these shared resources. If the Crypt, the Carpal Tunnels, and the Sewers (two very popular dungeons, and one dungeon with tons of monsters that have visual spell effects) are all drawing from the same server resource pool as Serb proper...is there a way to de-link them to lighten the load on Serb?
No idea if there is any truth to this, or if my noodle is just making connections out of coincidences.