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Mortitia
05-15-2018, 10:35 AM
Hi, just wanting to post a suggestion about items. Currently, most gear and weapons are similar at every level : you need to find or craft a yellow item with the right number of mods, then using transmute, we can all have the same items. Then, it's done, no more incentive to find a new one. It is quite hard to make a "unique" set. AC did it quite well in that field as you were always looking for that uber rare random item.
I think the game could make it similar in some ways using innate mods (the white ones). Currently, each type of gear/weapon has exactly the same mods. Would it be possible to add a random element in it, like for instance :
- 95% of the time : normal mods
- 5% of the time : random adjustments (lower or higher version) aka a 15% damage sword could be a 14% or 16%.

Doing this for every white mod on the item would make lots of reason to hunt again for the "perfect" item.

Crissa
05-15-2018, 01:56 PM
The hunt is kinda hard enough already x-x

Aionlasting
05-15-2018, 02:43 PM
I definitely would like to see a larger variety of white text buffs on items and more items with unique white text buffs. I also made a suggestion in game for unique items that have static unique buffs on them that create unique builds for classes by altering abilities in a special way or have a unique buff like "all party members deal +25 damage." but these unique items would be super rare world drops and players could rip the enchants off them to buff their own crafted or dropped items. It would add a ton to the item hunt in this game.

INXS
05-15-2018, 03:31 PM
It's easy when you craft and get golds, RNG wrath or recurring bug we'll never know......currently 0/98 for yellow amazing evasion leggings, 0/57 for yellow amazing evasion shirt, 0/18 for yellow amazing evasion boots. I do like your ideas pretty cool but the thought of doing even more on top of trying to even get a suit right now is scary, in a good way.