corelion
04-10-2018, 12:48 AM
Hey,
I enjoy a lot Giant Bat, and since it was released I been playing as bat. Sadly there are some things I will love to see improved as I find them pretty harsh.
1-As Bat, as any animal form, some npcs don't talking you. Also as creepy Animal form even less npcs talk to you. This will be fine as it, but currently the other 2 creepy forms have easy ways to avoid this. Wolf can just transform back to human (if not full moon), and spider have a long CD illusion spell. The only option left for bat is the word of power to transform yourself for 2 min. I think this cheap a lot been a creepy animal when only one is punished for this.
Suggestion: Give Bat an illusion spell similar to spider or move them out from creepy animal to just animal
2-Skills. The most important skills are drops that are found only at Halloween. So basically, any player starting bat can be stuck for 1 year without any of this skills. That’s harsh. Yeah, you can buy some for players, but the supply if very low and a new player will not have that kind of money to pay for them.
Suggestion: Trainer in animal town should sell the scrolls or there should a token system, similar to druid or werewolf where you can farm the rare skills
3-Special equipment. Bat special item is the bat combat belt, which does absolute nothing. It enables unarmed on bat, when already all animals can fight unarmed. Can we replace the belt with something useful? At least that does something? Cows and werewolf have armor, bunnies can use ice magic, etc.
Suggestion: Belt should enable a skill bat normally don't have access. Knife Fighting for example (bat could use the claws, so only the melee part) could be fitting as it about bleeds and poison.
That are just few ideas,
I will like to hear what other thinks.
Pd: sorry for my poor English.
Thanks
I enjoy a lot Giant Bat, and since it was released I been playing as bat. Sadly there are some things I will love to see improved as I find them pretty harsh.
1-As Bat, as any animal form, some npcs don't talking you. Also as creepy Animal form even less npcs talk to you. This will be fine as it, but currently the other 2 creepy forms have easy ways to avoid this. Wolf can just transform back to human (if not full moon), and spider have a long CD illusion spell. The only option left for bat is the word of power to transform yourself for 2 min. I think this cheap a lot been a creepy animal when only one is punished for this.
Suggestion: Give Bat an illusion spell similar to spider or move them out from creepy animal to just animal
2-Skills. The most important skills are drops that are found only at Halloween. So basically, any player starting bat can be stuck for 1 year without any of this skills. That’s harsh. Yeah, you can buy some for players, but the supply if very low and a new player will not have that kind of money to pay for them.
Suggestion: Trainer in animal town should sell the scrolls or there should a token system, similar to druid or werewolf where you can farm the rare skills
3-Special equipment. Bat special item is the bat combat belt, which does absolute nothing. It enables unarmed on bat, when already all animals can fight unarmed. Can we replace the belt with something useful? At least that does something? Cows and werewolf have armor, bunnies can use ice magic, etc.
Suggestion: Belt should enable a skill bat normally don't have access. Knife Fighting for example (bat could use the claws, so only the melee part) could be fitting as it about bleeds and poison.
That are just few ideas,
I will like to hear what other thinks.
Pd: sorry for my poor English.
Thanks