Oxlazr
03-30-2018, 08:59 PM
Just playing around with some ideas, figured I'd see what I could come up with for an axe-based skill.
Feel free to throw ideas out there, this thread is mostly just for fun.
Basic Attack: Lacerate
- Deals [minor] damage, and applies a stack of bleeding on your opponent. This effect stacks 3 times.
- Triggers a combat refresh.
Mods:
- Lacerate stacks only stack twice, but are twice as powerful.
- Lacerate bleed damage heals the player.
- Raw damage is increased.
- Now causes additional damage to foes permanently immune to bleed instead of causing them to bleed.
Leg Sweep
- Deals [moderate] damage and slows your opponent's movement speed by 33% for 6 seconds.
- 6 second CD.
Mods:
- Raw damage increased.
- Deals additional damage based on laceration stacks.
- Slow lasts for longer.
- Slow slows for more.
Pommel Strike
- Deals [minor] damage and stuns your opponent for 3 seconds.
- 15 second CD.
Mods:
- Reduced cooldown, reduced damage.
- Increased cooldown, increased damage, longer stun duration.
- Disables evasion for a duration after stunning them.
- Increases raw damage
- Causes the ability to be AoE.
Naturally I've got a bunch more ideas, but I'm interested to see what skills others come up with.
Feel free to throw ideas out there, this thread is mostly just for fun.
Basic Attack: Lacerate
- Deals [minor] damage, and applies a stack of bleeding on your opponent. This effect stacks 3 times.
- Triggers a combat refresh.
Mods:
- Lacerate stacks only stack twice, but are twice as powerful.
- Lacerate bleed damage heals the player.
- Raw damage is increased.
- Now causes additional damage to foes permanently immune to bleed instead of causing them to bleed.
Leg Sweep
- Deals [moderate] damage and slows your opponent's movement speed by 33% for 6 seconds.
- 6 second CD.
Mods:
- Raw damage increased.
- Deals additional damage based on laceration stacks.
- Slow lasts for longer.
- Slow slows for more.
Pommel Strike
- Deals [minor] damage and stuns your opponent for 3 seconds.
- 15 second CD.
Mods:
- Reduced cooldown, reduced damage.
- Increased cooldown, increased damage, longer stun duration.
- Disables evasion for a duration after stunning them.
- Increases raw damage
- Causes the ability to be AoE.
Naturally I've got a bunch more ideas, but I'm interested to see what skills others come up with.