MorKazim
03-15-2018, 10:57 PM
Hello,
First of all Gratz for the Steam.
Now some feedback of the new Mine.
• Not too hard. Good mob disperse. Lots of nodes. Good survival unless they gather all around you and the guards start arrow grubbing you all together.
• Bug: many inmates / guards turn invisible.
Some suggestions:
• Consider reducing the level requirement for the nodes, or add some more lower tier nodes.
• Consider adding a real (cave) mine in the area.
• Add a pick to use for the animation of the ore excavation.
• Add nodes that give ore
• Add a way to turn the ore into ingots.
• As the game has no weight limit, the ore should stalk up to a small number & you should turn the ore to ingots to stalk to higher numbers.
•
• Also a far-fetched suggestion. When you do a Surveying a node should be spawned in the specified location. All could see it and collect it.
Thank you. Keep the good work.
First of all Gratz for the Steam.
Now some feedback of the new Mine.
• Not too hard. Good mob disperse. Lots of nodes. Good survival unless they gather all around you and the guards start arrow grubbing you all together.
• Bug: many inmates / guards turn invisible.
Some suggestions:
• Consider reducing the level requirement for the nodes, or add some more lower tier nodes.
• Consider adding a real (cave) mine in the area.
• Add a pick to use for the animation of the ore excavation.
• Add nodes that give ore
• Add a way to turn the ore into ingots.
• As the game has no weight limit, the ore should stalk up to a small number & you should turn the ore to ingots to stalk to higher numbers.
•
• Also a far-fetched suggestion. When you do a Surveying a node should be spawned in the specified location. All could see it and collect it.
Thank you. Keep the good work.