- Axe when? (4 replies)
- NEW Necromancy Dust is tedious (2 replies)
- What skill and mods for hammer ? (4 replies)
- [Suggestion] First Aid Bombs available to all players (7 replies)
- Help with a tank build (7 replies)
- Bulwark Mode (3 replies)
- Psychology- Fast Talk (2 replies)
- Battle Chemistry, the real support class (2 replies)
- Necromancer as "is" is very frustrating! (3 replies)
- Stun & Knife Fighting (0 replies)
- Unarmed Variants and Descriptors (7 replies)
- [Bug] Headbutt and Barrage Fire Dot not applied to Claw Barrage (0 replies)
- [Bug] Bear Ultra Kill Slashing instead of Crushing (3 replies)
- NecroHammer 40k (12 replies)
- Necro is well made and powerful if u understand it. Needs no change (11 replies)
- Fire/Ice mage build (5 replies)
- Fill with bile (4 replies)
- Question On Calligraphy Recipes (3 replies)
- Druid stat: I didn't plan this, but here we are. (0 replies)
- Psychology ability stat comparison? (0 replies)
- Knife ability stat comparison! (1 replies)
- A discussion of psi waves in mentalism (27 replies)
- Punch and Jab (2 replies)
- Mentalism's Pain Bubble: Direct or Indirect damage? (0 replies)
- About Archery (3 replies)
- Skills to pair with priest? (3 replies)
- Animal Handling - level 70 pet stats for wiki (13 replies)
- Need info (2 replies)
- Unarmed Mains? (4 replies)
- Bard: Feedback on recent changes (0 replies)
- AOE grinding for skins (with total immunity to damage from mobs) (18 replies)
- Ice Magic Feedback (5 replies)
- Animal Handling tips for beginners (3 replies)
- Priest feedback (2 replies)
- Knife Fighting Feedback (0 replies)
- AOE Fire build performance (since May patch) (0 replies)
- Raising sigil scripting? (4 replies)
- BC Golem Programming Questions (9 replies)
- What is the druid teleport storage for (1 replies)
- Cool druids only thread. (1 replies)
- Leveling Ice Magic/Staff (2 replies)
- Knife fighting skills - thorwing knives (3 replies)
- Bard songs @ high level combat = almost useless? (6 replies)
- New Player looking into Fire/Ice Magic (11 replies)
- Thoughts about Animal Handling (3 replies)
- Pets and Dungeons - Yes or No (8 replies)
- New weapon skills? (2 replies)
- Unarmed Bug? (2 replies)
- Looking at choosing a second skill (6 replies)
- Knife Fighter (lv. 30) Feedback (12 replies)
- Group loot free drops (5 replies)
- Bard: Hymn of resurrection, where art thou? (6 replies)
- Knee Kick - Unarmed (5 replies)
- What's up with Ice magic. (9 replies)
- Do you have moew than 2 maxed combat skills? (10 replies)
- Hissy vs Preserved Corpse (0 replies)
- Combat staff vs Melee staff (9 replies)
- Input needed: Ice magic-Battle chemistry or Hammer-Battle chemistry. (3 replies)
- Lv 73 Polar Bear vs Timothy Elerimon (2 replies)
- Animal Handling: The zombie pet (6 replies)
- Pet Bear Lv 63 vs Bloodthirsty Werewolf Lv 50 (18 replies)
- Animal Handling unplayable (because...) (21 replies)
- Animal Handling Bug/Question About Animals and their Breeds (13 replies)
- Mob selection feedback (Especially with Unarmed) (2 replies)
- Knife fighting damage too low, balance issue (6 replies)
- What to pick? I'm so busy trying them all. (5 replies)
- Archery Damage Question - Does Type of Arrow Matter? (3 replies)
- Hey Druids, what does your spell bat look like. (6 replies)
- Necormancer class feedback. (38 replies)
- 10 minutes into bard (4 replies)
- LvL 70 Fire magic rotations (1 replies)
- I'm looking for any tips on being a Druid (6 replies)
- Lets slow it down...way down (19 replies)
- Fire Magic feels broken (4 replies)
- Lets talk about pets!! (2 replies)
- Fire magic: Calefaction (1 replies)
- Trying to understand Ring of Fire Backfire (11 replies)
- Some Knife Feedback (6 replies)
- Backstabs with Knife Blades (8 replies)
- First Aid/Armor Patching XP (10 replies)
- Bonus Hammer Levels (9 replies)
- Unarmed shielding mods. (10 replies)
- Trying to Decide between Unarmed or Hammer (6 replies)
- Druid (5 replies)
- The Way of the Staff (21 replies)
- Not enough karate in unarmed skills! (7 replies)